Retired Petty Officer, 2nd class Gracie Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 69 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 3 (-1)1117A3
Lazy eye, Wealthy, Ornery
 
Skills
Admin 0
Animals 0
Athletics 0
Diplomat 0
Electronics (Comms) 1
Engineer (Life Support) 1
Gunner 0
Jack-of-All-Trades 2
Mechanic 1
Medic 0
Melee (Fencing) 1
Navigation 1
Persuade 0
Profession (Freeloader) 0
Science (Physical Sciences) 0
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker01
Citizen Corporate 01
Scout Courier 03
Navy Line/Crew Petty Officer, 2nd class34
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Joann McKee Enemy 0 4 1 1 Sylean (F/15)
Odell Woolahan Contact 1 2 0 4 Dynchia, Imperium (M/62)
An incident occured.
Merton Gillis Contact 2 1 1 1 Sylean (M/80)
Hilton Kabble Enemy 0 5 1 4 Sylean (M/63)
Gnuengdzoen Dzuersthuegourrnoe Ally 1 0 0 1 Vargr, Imperium (F/77)
Guadalupe Pearson Ally 2 0 0 3 Luriani (F/29)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 Opponents of Gracie Peck's belief system ambush Gracie Peck.
1 22 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 22 Became a Citizen (Corporate).
2 24 A revolution, attack or other unusual event throws Gracie Peck's life into chaos, forcing Gracie Peck to leave the planet.
3 24 Became a Scout (Courier).
3 27 Gracie Peck's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gracie Peck fail to help. Gain an Enemy.
3 27 Gracie Peck have no idea what happened to Gracie Peck – they found Gracie Peck's ship drifting on the fringes of friendly space.
4 28 Continued as Scout (Courier).
4 31 Gracie Peck spend a great deal of time on the fringes of Charted Space.
4 31 Gain a contact in an alien race.
5 32 Continued as Scout (Courier).
5 36 Psychologically damaged by Gracie Peck's time in the scouts.
6 36 Failed to qualify for Broker (Merchant).
6 36 Submitted to the draft.
6 36 Became a Navy (Line/Crew) with the new title Crewman.
6 38 Vessel participates in a diplomatic mission.
6 38 Gain a contact.
7 40 Continued as Navy (Line/Crew).
7 44 Gracie Peck foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7 44 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
8 44 Attempted to change assignments.
8 44 Failed to qualify for Flight (Navy).
8 44 Continued as Navy (Line/Crew).
8 46 Advanced training in a specialist field.
8 48 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
9 48 Aging Crisis. Owe 20,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Navy (Line/Crew).
9 52 Commanding officer takes an interest in Gracie Peck's career.
9 52 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
10 52 Voluntarily left Line/Crew
10 52 Switched to Believer (Holy Warrior) with the new title Hopeful.
10 54 Opponents of Gracie Peck's belief system ambush Gracie Peck.
10 54 Lightly injured, no permanent damage. Fully recovered.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Retired.
11 55 Good fortune.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 65 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙