Retired Captain Grayce Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 69 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 10 (1)11177A
Coherent, Resentful, Unfocused
 
Skills
Art (Performing) 0
Athletics (Strength) 2
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 3
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gambler 3
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 3
Profession (Worker/Armourer) 1
Seafarer 0
Stealth 1
Steward 1
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Rogue Enforcer 44
Agent Law Enforcement Rookie01
Merchant Merchant Marine Captain67
 
Name Type Affinity Enmity Power Influence Species
Lettie Walsham Enemy 0 2 0 0 Zaris (F/13)
Jewell King Ally 5 0 1 2 Zhodani, Imperium (M/63)
Jewell King is in prison or otherwise trapped somewhere.
Bess Carnall Ally 2 0 3 0 Cassilldan (F/24)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 20 An investigation, tour, project or expedition goes wrong, stranding Grayce Fitzsimons far from home.
2 20 Became a Rogue (Enforcer).
2 23 Crime pays off. Gain victim as Enemy.
2 24 Promoted to Rogue (Enforcer) rank 1.
3 24 Continued as Rogue (Enforcer).
3 25 Involved in the planning of an impressive heist.
3 28 Promoted to Rogue (Enforcer) rank 2.
4 28 Continued as Rogue (Enforcer).
4 29 Involved in a feud with a rival criminal organization.
4 29 Severely injured. Owe 2,500 for medical bills.
4 32 Promoted to Rogue (Enforcer) rank 3.
5 32 Continued as Rogue (Enforcer).
5 34 Gained a contact.
5 36 Promoted to Rogue (Enforcer) rank 4.
6 36 Voluntarily left Enforcer
6 36 Became a Agent (Law Enforcement) with the new title Rookie.
6 40 Grayce Fitzsimons's work ends up coming home with Grayce Fitzsimons, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 40 Failed to qualify for Merchant Academy.
7 40 Submitted to the draft.
7 40 Became a Merchant (Merchant Marine) with the new title Crewman.
7 42 Smuggle illegal items onto a planet.
7 44 Forced to continue current assignment.
7 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 44 Continued as Merchant (Merchant Marine).
8 45 Befriend a useful ally in one sphere. Gain an Ally.
9 48 Continued as Merchant (Merchant Marine).
9 52 Risk Grayce Fitzsimons's fortune on a possibility lucrative deal and win.
9 52 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 52 Continued as Merchant (Merchant Marine).
10 55 Embroiled in legal trouble.
10 56 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Merchant (Merchant Marine).
11 58 Befriend a useful ally in one sphere. Gain an Ally.
11 60 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 60 Continued as Merchant (Merchant Marine).
12 64 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 64 Continued as Merchant (Merchant Marine).
13 65 A good deal ensures Grayce Fitzsimons is living the high life for a few years.
13 68 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
14 68 Aging Crisis. Owe 20,000 for medical bills.
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