Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Hilma Morrissy's work ends up coming home with Hilma Morrissy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 3. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Hilma Morrissy went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
37 |
Involved in a gambling ring. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
41 |
Hilma Morrissy is chosen to represent Hilma Morrissy's faith in a vid show or other highly public forum. |
6 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Hilma Morrissy refused an offer of inducements to betray Hilma Morrissy's faith. Gain 1 enemies. |
8 |
46 |
Voluntarily left Mainstream Believer |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Hilma Morrissy's Contacts or Allies betrays Hilma Morrissy, ending Hilma Morrissy's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Hilma Morrissy secretly provide religious rites for a dying leader or noble, although they do not share Hilma Morrissy's faith. Gain an Ally in the family and a Rival who disagrees with Hilma Morrissy's choice. |
9 |
51 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
51 |
Continued as Believer (Holy Warrior). |
10 |
53 |
Opponents of Hilma Morrissy's belief system ambush Hilma Morrissy. |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Switched to Drifter (Wanderer). |
11 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Returned to Believer (Holy Warrior). |
12 |
56 |
Gained a contact. |
12 |
58 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Continued as Believer (Holy Warrior). |
13 |
59 |
Hilma Morrissy faith is shaken. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Continued as Believer (Holy Warrior). |
14 |
66 |
Hilma Morrissy come into conflict with a splinter group Hilma Morrissy's own religion which maintains Hilma Morrissy's version is the wrong one. Gain 1 Rivals. |
14 |
66 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |