Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Inga Ede is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Given specialist training in vehicles. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Merchant (Broker). |
5 |
33 |
Severely injured. Owe 25,000 for medical bills. |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
36 |
Nearly killed. Owe 10,000 for medical bills. |
7 |
36 |
Failed to qualify for Field Researcher (Scholar). |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
39 |
Betrayed by a friend. One of Inga Ede's Contacts or Allies betrays Inga Ede, ending Inga Ede's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
Inga Ede is sent to a new community or parish to preach The Word among the poor. |
8 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
43 |
Continued as Believer (Holy Warrior). |
9 |
46 |
Inga Ede secretly provide religious rites for a dying leader or noble, although they do not share Inga Ede's faith. Gain an Ally in the family and a Rival who disagrees with Inga Ede's choice. |
9 |
47 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
10 |
47 |
Continued as Believer (Holy Warrior). |
10 |
50 |
Inga Ede aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
50 |
Returned to Drifter (Wanderer). |
11 |
51 |
Betrayed by a friend. One of Inga Ede's Contacts or Allies betrays Inga Ede, ending Inga Ede's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
51 |
Entered Merchant Academy with the Business curriculum. |
12 |
53 |
Dropped out of the merchant academy. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
53 |
Retired at age 53. |
13 |
53 |
Continued as Drifter (Wanderer). |
13 |
56 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
14 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
56 |
Retired. |
14 |
60 |
Find an Alien Artifact. |
15 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
64 |
A new romantic starts. Gain an Ally. |
16 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
67 |
Moved to a new world. |
17 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |