Retired Combat Leader John Reid  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 69 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 7 (0)111777
Tactful
 
Skills
Admin 0
Astrogation 2
Athletics 0
Deception 0
Drive 0
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 3
Heavy Weapons (Vehicle) 2
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Profession (Freeloader) 0
Recon 2
Science (Social Sciences/Belief) 1
Stealth 2
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 13
Navy Flight Able Spacehand12
Drifter Wanderer 01
Drifter Scavenger 24
Believer Holy Warrior Combat Leader24
 
Name Type Affinity Enmity Power Influence Species
Mina Mills Enemy 0 3 0 1 Happrhani (F/63)
Hamp Weston Rival 1 2 3 2 Suerrat (M/63)
Constance Lobb Rival 0 3 2 1 Suerrat (F/49)
Constance Lobb is out of contact doing something interesting but not suspicious.
Egbert Dean Rival 1 1 0 0 Suerrat (M/22)
Isabelle Raby Ally 3 0 3 5 Suerrat (F/41)
Luisa Griffiths Ally 3 0 0 1 Suerrat (F/64)
Luisa Griffiths belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Rogue (Thief).
1 19 Involved in a gambling ring.
2 22 Continued as Rogue (Thief).
2 24 Involved in a gambling ring.
2 26 Promoted to Rogue (Thief) rank 1.
3 26 Continued as Rogue (Thief).
3 29 Betrayed by a friend. One of John Reid's Contacts or Allies betrays John Reid, ending John Reid's career. That Contact or Ally becomes a Rival or Enemy.
4 29 Failed to qualify for Explorer (Scout).
4 29 Submitted to the draft.
4 29 Became a Navy (Flight) with the new title Crewman.
4 32 John Reid foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 33 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
5 33 Continued as Navy (Flight).
5 35 Advanced training in a specialist field.
5 37 Forced to muster out.
6 37 Became a Drifter (Wanderer).
6 39 Severely injured. Owe 12,500 for medical bills.
7 39 Failed to qualify for Worker (Citizen).
7 39 Switched to Drifter (Scavenger).
7 42 Survived a risky adventure but gained nothing.
7 43 Promoted to Drifter (Scavenger) rank 1.
8 43 Continued as Drifter (Scavenger).
8 46 Attacked by enemies and injured.
8 46 Severely injured. Fully recovered. Owe 2,500 for medical bills.
8 46 Gain Enemy if John Reid don't already have one.
8 47 Promoted to Drifter (Scavenger) rank 2.
9 47 Continued as Drifter (Scavenger).
9 49 John Reid do not know what happened to John Reid. There is a gap in John Reid's memory.
10 49 Became a Believer (Holy Warrior) with the new title Hopeful.
10 53 John Reid come into conflict with a splinter group John Reid's own religion which maintains John Reid's version is the wrong one. Gain 2 Rivals.
11 53 Returned to Drifter (Scavenger).
11 55 Betrayed by a friend. One of John Reid's Contacts or Allies betrays John Reid, ending John Reid's career. That Contact or Ally becomes a Rival or Enemy.
12 55 Returned to Believer (Holy Warrior).
12 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 59 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Retired at age 59.
13 59 Continued as Believer (Holy Warrior).
13 61 A new romantic starts. Gain an Ally.
13 63 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 63 Continued as Believer (Holy Warrior).
14 66 Opponents of John Reid's belief system ambush John Reid.
14 66 Injured. Fully recovered. Owe 5,000 for medical bills.
15 66 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙