Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Given advanced training in a specialist field |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
27 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
4 |
27 |
Became a Citizen (Worker). |
4 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
32 |
Became a Entertainer (Journalist). |
6 |
36 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
7 |
36 |
Failed to qualify for Colonist (Citizen). |
7 |
36 |
Became a Drifter (Wanderer). |
7 |
39 |
Spend time with an alien race. Gain a contact. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
41 |
Attacked by enemies and injured. |
8 |
41 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
41 |
Gain Enemy if Josie Coghill don't already have one. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
44 |
Voluntarily left Wanderer |
9 |
44 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Graduated with honors. |
10 |
48 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
50 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
Risk Josie Coghill's fortune on a possibility lucrative deal and win. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
Befriend a useful ally in one sphere. Gain an Ally. |
14 |
68 |
Promoted to Merchant (Merchant Marine) rank 7. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |