Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Juana McGrath have no idea what happened to Juana McGrath – they found Juana McGrath's ship drifting on the fringes of friendly space. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Imperial trade restrictions force Juana McGrath out of business. |
3 |
22 |
Became a Agent (Intelligence). |
3 |
24 |
Go undercover to investigate an enemy. |
3 |
24 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
26 |
Continued as Agent (Intelligence). |
4 |
30 |
Advanced training in a specialist field. |
5 |
30 |
Continued as Agent (Intelligence). |
5 |
31 |
Established a network of contacts. Gain 2 contacts. |
5 |
34 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
34 |
Continued as Agent (Intelligence). |
6 |
37 |
Rewarded for a successful mission. |
6 |
38 |
Promoted to Agent (Intelligence) rank 3. |
7 |
38 |
Continued as Agent (Intelligence). |
7 |
39 |
Uncover a major conspiracy against Juana McGrath's employers. |
7 |
42 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
8 |
42 |
Continued as Agent (Intelligence). |
8 |
46 |
Advanced training in a specialist field. |
8 |
46 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
9 |
46 |
Continued as Agent (Intelligence). |
9 |
48 |
Established a network of contacts. Gain 2 contacts. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Returned to Scout (Courier). |
10 |
51 |
Juana McGrath's scout ship is one of the first on the scene to rescue the survivors of a disaster but Juana McGrath fail to help. Gain an Enemy. |
10 |
51 |
Juana McGrath's ship is damaged, and Juana McGrath have to hitch-hike Juana McGrath's way back across the stars to the nearest scout base. |
10 |
51 |
Gain 2 Contacts. Gain 3 Enemies. |
11 |
54 |
Continued as Scout (Courier). |
11 |
55 |
Perform an exemplary service for the scouts. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Scout (Courier). |
12 |
60 |
Juana McGrath's scout ship is one of the first on the scene to rescue the survivors of a disaster but Juana McGrath fail to help. Gain an Enemy. |
12 |
60 |
Juana McGrath inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |