Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Lela Dunn's job. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
25 |
Make an unexpected connection outside Lela Dunn's normal circles. Gain a Contact. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
32 |
Given advanced training in a specialist field |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
35 |
A good deal ensures Lela Dunn is living the high life for a few years. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Lela Dunn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
51 |
Birth or Death involving a family member or close friend. |
9 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
52 |
Continued as Believer (Mainstream Believer). |
10 |
56 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Believer (Mainstream Believer). |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Believer (Mainstream Believer). |
12 |
61 |
Birth or Death involving a family member or close friend. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Retired. |
13 |
67 |
Good fortune. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |