Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Nearly killed. Owe 35,000 for medical bills. |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Failed to qualify for Artist (Entertainer). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Lirgur Ushkhiidshii run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Worker (Citizen). |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
31 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
31 |
Became a Citizen (Colonist). |
6 |
32 |
A revolution, attack or other unusual event throws Lirgur Ushkhiidshii's life into chaos, forcing Lirgur Ushkhiidshii to leave the planet. |
7 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
36 |
Lirgur Ushkhiidshii come into conflict with a splinter group Lirgur Ushkhiidshii's own religion which maintains Lirgur Ushkhiidshii's version is the wrong one. Gain 3 Rivals. |
8 |
36 |
Returned to Drifter (Wanderer). |
8 |
38 |
Suffer from a life-threatening illness. |
9 |
38 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
41 |
Lirgur Ushkhiidshii is chosen to represent Lirgur Ushkhiidshii's faith in a vid show or other highly public forum. |
10 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Voluntarily left Mainstream Believer |
10 |
42 |
Retired. |
10 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Spend time with an alien race. Gain a contact. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Gained a contact. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |