Retired Experienced Trader Lonie Burns  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 69 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 6 (0)111766
Imperial
 
Skills
Animals (Handling) 1
Art (Creative) 0
Athletics 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Investigate 1
Jack-of-All-Trades 1
Language 0
Melee 0
Persuade 2
Pilot (Small Craft) 1
Recon 1
Seafarer (Ocean Ships) 1
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Army Army Support Private01
Rogue Thief 01
Drifter Barbarian 12
Entertainer Journalist Freelancer13
Merchant Free Trader Experienced Trader56
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Cecil Hislop Ally 3 0 1 5 Luriani (F/82)
Relationship redefined. Enemy becomes an ally.
Gerard Phillips Contact 0 1 0 0 Ne Kraeda ren Kelva (M/40)
Gerard Phillips is in prison or otherwise trapped somewhere.
Hamp French Enemy 0 0 3 0 Zaris (M/17)
Hamp French is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 19 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2 19 Became a Rogue (Thief).
2 22 Betrayed by a friend. One of Lonie Burns's Contacts or Allies betrays Lonie Burns, ending Lonie Burns's career. That Contact or Ally becomes a Rival or Enemy.
3 22 Failed to qualify for Flight (Navy).
3 22 Became a Drifter (Barbarian).
3 23 Drafted into Courier
3 26 Forced to continue current assignment.
3 26 Promoted to Drifter (Barbarian) rank 1.
4 26 Continued as Drifter (Barbarian).
4 29 Lonie Burns do not know what happened to Lonie Burns. There is a gap in Lonie Burns's memory.
5 29 Became a Entertainer (Journalist).
5 32 One of Lonie Burns's pieces of art is stolen, and the investigation brings Lonie Burns into the criminal underworld.
5 33 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
6 33 Continued as Entertainer (Journalist).
6 34 Criticised a questionable political leader on Lonie Burns's homeworld, causing his downfall. Gain an Enemy
6 34 An investigation, tour, project or expedition goes wrong, stranding Lonie Burns far from home.
7 37 Continued as Entertainer (Journalist).
7 38 Public opinion turns on Lonie Burns.
8 38 Became a Merchant (Free Trader).
8 42 Make an unexpected connection outside Lonie Burns's normal circles. Gain a Contact.
8 42 Promoted to Merchant (Free Trader) rank 1.
9 42 Aging Crisis. Owe 60,000 for medical bills.
9 42 Retired at age 42.
9 42 Continued as Merchant (Free Trader).
9 46 A good deal ensures Lonie Burns is living the high life for a few years.
9 46 Promoted to Merchant (Free Trader) rank 2.
10 46 Aging Crisis. Owe 20,000 for medical bills.
10 46 Continued as Merchant (Free Trader).
10 48 Victim of a crime
10 50 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 50 Continued as Merchant (Free Trader).
11 54 Lonie Burns's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 54 Promoted to Merchant (Free Trader) rank 4.
12 54 Aging Crisis. Owe 30,000 for medical bills.
12 54 Continued as Merchant (Free Trader).
12 55 Given advanced training in a specialist field
12 58 Promoted to Merchant (Free Trader) rank 5.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 58 Continued as Merchant (Free Trader).
13 61 A series of bad deals and decisions force Lonie Burns into bankruptcy. Lonie Burns salvages what Lonie Burns can.
14 61 Aging Crisis. Owe 20,000 for medical bills.
14 61 Retired.
14 64 Moved to a new world.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 68 Betrayal. Convert an Ally into a Rival or Enemy.
16 69 Aging Crisis. Owe 20,000 for medical bills.
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