Retired Corporal Lucinda Aubert  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 69 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 4 (-1)1116A4
Mystical, Fuddy Duddy
 
Skills
Admin 0
Art (Creative) 0
Astrogation 0
Carouse 1
Drive 0
Electronics 0
Gun Combat (Slug) 1
Mechanic 0
Melee (Blade) 1
Melee (Bludgeon) 1
Persuade 2
Pilot 0
Recon 1
Seafarer 0
Stealth 2
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 01
Marine Ground Assault Corporal23
Agent Law Enforcement Corporal13
Drifter Wanderer 02
Drifter Scavenger 02
Believer Mainstream Believer Lay Person03
 
Name Type Affinity Enmity Power Influence Species
Wilton Garcia Rival 0 1 1 5 Trexen (M/11)
Bernie Male Enemy 0 1 0 0 Hanen (M/79)
Corene Howe Enemy 0 2 5 5 Sydite (F/49)
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Psychologically damaged by Lucinda Aubert's time in the scouts.
2 21 Became a Marine (Ground Assault) with the new title Marine.
2 23 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 25 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
3 25 Attempted to change assignments.
3 25 Failed to qualify for Marine Support (Marine).
3 25 Continued as Marine (Ground Assault).
3 26 Assigned to a black ops mission.
3 29 Promoted to Marine (Ground Assault) rank 2 with the new title Corporal.
4 29 Continued as Marine (Ground Assault).
4 33 Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
5 33 Failed to qualify for Worker (Citizen).
5 33 Submitted to the draft.
5 33 Became a Agent (Law Enforcement) with the new title Rookie.
5 34 An investigation takes on a dangerous turn.
5 34 Accepted a deal with criminal or other figure under investigation.
5 37 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 37 Continued as Agent (Law Enforcement).
6 40 Go undercover to investigate an enemy.
6 40 A police detective or rival criminal forces Lucinda Aubert to flee and vows to hunt Lucinda Aubert down. Gain an Enemy.
7 41 Continued as Agent (Law Enforcement).
7 43 Severely injured. Fully recovered. Owe 5,000 for medical bills.
8 43 Failed to qualify for Pirate (Rogue).
8 43 Became a Drifter (Wanderer).
8 44 Attacked by enemies and injured.
8 44 Lightly injured, no permanent damage. Fully recovered.
8 44 Gain Enemy if Lucinda Aubert don't already have one.
9 47 Continued as Drifter (Wanderer).
9 49 Betrayed by a friend. One of Lucinda Aubert's Contacts or Allies betrays Lucinda Aubert, ending Lucinda Aubert's career. That Contact or Ally becomes a Rival or Enemy.
10 49 Failed to qualify for Corporate (Citizen).
10 49 Switched to Drifter (Scavenger).
10 53 Attacked by enemies and injured.
10 53 Injured. Fully recovered. Owe 5,000 for medical bills.
10 53 Gain Enemy if Lucinda Aubert don't already have one.
11 53 Continued as Drifter (Scavenger).
11 56 Lucinda Aubert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 56 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 58 Someone more charismatic but less devout than Lucinda Aubert has become Lucinda Aubert's superior.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Retired at age 60.
13 60 Continued as Believer (Mainstream Believer).
13 61 A notable academic consults with Lucinda Aubert about a publication or documentary he is working on. Gain a Contact in academia.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 64 Continued as Believer (Mainstream Believer).
14 65 Lucinda Aubert is chosen to represent Lucinda Aubert's faith in a vid show or other highly public forum.
14 68 Forced to muster out.
15 68 Aging Crisis. Owe 40,000 for medical bills.
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