Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Psychologically damaged by Lucinda Aubert's time in the scouts. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
25 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Marine Support (Marine). |
3 |
25 |
Continued as Marine (Ground Assault). |
3 |
26 |
Assigned to a black ops mission. |
3 |
29 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
4 |
29 |
Continued as Marine (Ground Assault). |
4 |
33 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
5 |
33 |
Failed to qualify for Worker (Citizen). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
An investigation takes on a dangerous turn. |
5 |
34 |
Accepted a deal with criminal or other figure under investigation. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Go undercover to investigate an enemy. |
6 |
40 |
A police detective or rival criminal forces Lucinda Aubert to flee and vows to hunt Lucinda Aubert down. Gain an Enemy. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Failed to qualify for Pirate (Rogue). |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
44 |
Attacked by enemies and injured. |
8 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
44 |
Gain Enemy if Lucinda Aubert don't already have one. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
49 |
Betrayed by a friend. One of Lucinda Aubert's Contacts or Allies betrays Lucinda Aubert, ending Lucinda Aubert's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Failed to qualify for Corporate (Citizen). |
10 |
49 |
Switched to Drifter (Scavenger). |
10 |
53 |
Attacked by enemies and injured. |
10 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
53 |
Gain Enemy if Lucinda Aubert don't already have one. |
11 |
53 |
Continued as Drifter (Scavenger). |
11 |
56 |
Lucinda Aubert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
58 |
Someone more charismatic but less devout than Lucinda Aubert has become Lucinda Aubert's superior. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
61 |
A notable academic consults with Lucinda Aubert about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
Lucinda Aubert is chosen to represent Lucinda Aubert's faith in a vid show or other highly public forum. |
14 |
68 |
Forced to muster out. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |