Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
28 |
Spent time maintaining and using heavy vehicles. |
3 |
29 |
Promoted to Citizen (Colonist) rank 1. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Madeline Grain Madeline Grain's job. |
5 |
32 |
Failed to qualify for Line/Crew (Navy). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Army (Cavalry) with the new title Private. |
6 |
37 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Opponents of Madeline Grain's belief system ambush Madeline Grain. |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
38 |
Returned to Drifter (Barbarian). |
8 |
41 |
Madeline Grain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
42 |
Madeline Grain come into conflict with a splinter group Madeline Grain's own religion which maintains Madeline Grain's version is the wrong one. Gain 2 Rivals. |
10 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Retired. |
10 |
45 |
Moved to a new world. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
A new romantic starts. Gain an Ally. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Moved to a new world. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Moved to a new world. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |