Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Established a network of contacts. Gain 1 contacts. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Amnesia. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
30 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Marcella King's job. |
5 |
32 |
Became a Scout (Explorer). |
5 |
35 |
When dealing with an alien race, Marcella King botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
39 |
Marcella King's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marcella King fail to help. Gain an Enemy. |
6 |
39 |
Marcella King's ship is damaged, and Marcella King have to hitch-hike Marcella King's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 5 Contacts. Gain 3 Enemies. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
44 |
Spend several years jumping from world to world in Marcella King's scout ship. |
8 |
44 |
Voluntarily left Explorer |
8 |
44 |
Became a Scholar (Field Researcher). |
8 |
48 |
Win a prestigious prize for Marcella King's work. |
9 |
48 |
Continued as Scholar (Field Researcher). |
9 |
49 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
9 |
52 |
Promoted to Scholar (Field Researcher) rank 1. |
10 |
52 |
Voluntarily left Field Researcher |
10 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
56 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
Risk Marcella King's fortune on a possibility lucrative deal and win. |
13 |
68 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |