Retired Private Marietta Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 69 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 1 (-2)111531
Dirty, Facetious
 
Skills
Athletics (Endurance) 2
Deception 2
Drive 0
Engineer (Life Support) 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Investigate 1
Melee (Unarmed) 2
Pilot (Capital Ships) 0
Profession (Sports/Racquet Sports) 0
Recon 0
Stealth 1
Streetwise 4
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private01
Citizen Colonist 01
Drifter Scavenger 01
Rogue Thief 23
Prisoner Inmate 03
Prisoner Thug 01
Prisoner Fixer 03
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Wm Kelley Enemy 0 3 2 0 Darmine (M/39)
Wm Kelley gained power at the expense of a third party who now blames the character.
Norman Brook Enemy 0 2 0 0 Darmine (M/46)
Norman Brook is diminished in both power and influence.
Mabell McRae Enemy 1 3 0 1 Florian (F/36)
Relationship altered.
Ulysses Carrington Rival 0 5 0 1 Darmine (M/93)
An incident occured.
Ulysses Carrington fell on hard times.
Relationship becomes more moderate. Enemy becomes a rival.
 
Term Age History
1 18 Entered a spacer community.
1 20 Join a social movement.
1 22 Graduated.
2 22 Became a Army (Infantry) with the new title Private.
2 25 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 25 Gain rebels as Enemy
3 25 Became a Citizen (Colonist).
3 27 A revolution, attack or other unusual event throws Marietta Fleming's life into chaos, forcing Marietta Fleming to leave the planet.
4 27 Failed to qualify for Physician (Scholar).
4 27 Became a Drifter (Scavenger).
4 29 Marietta Fleming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 29 Became a Rogue (Thief).
5 33 Betrayed by a friend. One of Marietta Fleming's Contacts or Allies betrays Marietta Fleming, ending Marietta Fleming's career. That Contact or Ally becomes a Rival or Enemy.
6 33 Continued as Rogue (Thief).
6 34 Crime pays off. Gain victim as Enemy.
6 37 Promoted to Rogue (Thief) rank 1.
7 37 Continued as Rogue (Thief).
7 41 Arrested and charged.
7 41 Failed to defend self. Gain an Enemy and go to prison.
7 41 Promoted to Rogue (Thief) rank 2.
8 41 Aging Crisis. Owe 50,000 for medical bills.
8 41 Retired at age 41.
8 41 Became a Prisoner (Inmate).
8 42 Disgraced. Word of Marietta Fleming's criminal past reaches Marietta Fleming's homeworld.
9 45 Aging Crisis. Owe 30,000 for medical bills.
9 45 Switched to Prisoner (Thug) with previous rank.
9 46 Accused of assaulting a prison guard.
10 49 Returned to Prisoner (Inmate).
10 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 53 Switched to Prisoner (Fixer) with previous rank.
11 56 A guard takes a dislike to Marietta Fleming.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Continued as Prisoner (Fixer).
12 59 Lightly injured, no permanent damage. Fully recovered.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Returned to Prisoner (Inmate).
13 63 Disgraced. Word of Marietta Fleming's criminal past reaches Marietta Fleming's homeworld.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 65 Returned to Prisoner (Fixer).
14 68 Severely injured. Fully recovered. Owe 5,000 for medical bills.
15 69 Aging Crisis. Owe 20,000 for medical bills.
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