Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Martina Rule's Contacts or Allies betrays Martina Rule, ending Martina Rule's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
20 |
A new romantic starts. Gain an Ally. |
2 |
23 |
Promoted to Entertainer (Artist) rank 1. |
3 |
23 |
Continued as Entertainer (Artist). |
3 |
24 |
Refused to criticise a questionable political leader on Martina Rule's homeworld. |
3 |
27 |
Promoted to Entertainer (Artist) rank 2. |
4 |
27 |
Voluntarily left Artist |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
28 |
A notable academic consults with Martina Rule about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
31 |
Continued as Believer (Holy Warrior). |
5 |
35 |
Martina Rule come into conflict with a splinter group Martina Rule's own religion which maintains Martina Rule's version is the wrong one. Gain 1 Rivals. |
6 |
35 |
Became a Citizen (Corporate). |
6 |
38 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
40 |
Gained a contact. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
43 |
Entered Merchant Academy with the Business curriculum. |
9 |
47 |
A prank goes horribly wrong. Gain an Enemy |
9 |
47 |
Graduated. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Merchant (Broker). |
10 |
47 |
Promoted to Merchant (Broker) rank 1. |
10 |
49 |
Embroiled in legal trouble. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Continued as Merchant (Broker). |
11 |
54 |
Martina Rule's business or ship thrives. |
11 |
55 |
Promoted to Merchant (Broker) rank 2. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Continued as Merchant (Broker). |
12 |
59 |
Make an unexpected connection outside Martina Rule's normal circles. Gain a Contact. |
12 |
59 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Continued as Merchant (Broker). |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Continued as Merchant (Broker). |
14 |
64 |
Smuggle illegal items onto a planet. |
14 |
67 |
Forced to muster out. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |