Retired Settler Maxie Mcarthy  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 69 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 1 (-2)111791
Graceful dancer's feet, Coarse
 
Skills
Admin 0
Animals 0
Art (Creative) 0
Athletics (Endurance) 1
Diplomat 1
Drive (Track) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Language 0
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Profession (Worker/Hydroponics) 1
Profession (Colonist/Ranching) 1
Recon 0
Steward 0
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler23
Marine Star Marine Marine02
Merchant Merchant Marine Senior Crewman14
Believer Missionary/Humanitarian Project Worker14
 
Name Type Affinity Enmity Power Influence Species
Veronica Eade Rival 1 1 2 1 Dynchia, Imperium (F/66)
Veronica Eade belongs to an uncommon alien species.
A-Atsa Enemy 0 6 2 4 Bwap (F/25)
A-Atsa is missing under suspicious circumstances.
June Strachan Enemy 0 1 1 0 Dynchia, Imperium (F/62)
Brady Martin Rival 1 0 6 2 Dynchia, Imperium (M/55)
Oscar Patterson Enemy 0 6 1 1 Dynchia, Imperium (M/72)
Lucretia Lyness Enemy 0 1 2 0 Dynchia, Imperium (F/45)
Catharine Lambert Enemy 0 2 0 1 Dynchia, Imperium (F/21)
Robin Boyd Enemy 0 4 1 5 Dynchia, Imperium (F/68)
Ramona Stanley Ally 2 0 4 0 Dynchia, Imperium (F/27)
Relationship redefined. Enemy becomes an ally.
Jon Xavier Enemy 0 2 1 2 Dynchia, Imperium (M/45)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Maxie Mcarthy is rewarded for Maxie Mcarthy's diligence or cunning.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 28 A revolution, attack or other unusual event throws Maxie Mcarthy's life into chaos, forcing Maxie Mcarthy to leave the planet.
4 28 Became a Marine (Star Marine) with the new title Marine.
4 31 Advanced training in a specialist field
5 32 Attempted to change assignments.
5 32 Failed to qualify for Marine Support (Marine).
5 32 Continued as Marine (Star Marine).
5 35 A mission goes wrong; Maxie Mcarthy and several others are captured and mistreated by the enemy. Gain Maxie Mcarthy's jailer as an Enemy.
6 35 Failed to qualify for Corporate (Citizen).
6 35 Submitted to the draft.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Maxie Mcarthy's ship or starport is destroyed by criminals. Gain them as an Enemy.
7 39 Continued as Merchant (Merchant Marine).
7 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 43 Continued as Merchant (Merchant Marine).
9 47 Aging Crisis. Owe 40,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Merchant (Merchant Marine).
9 50 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 51 Forced to muster out.
10 51 Aging Crisis. Owe 40,000 for medical bills.
10 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 Maxie Mcarthy retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Continued as Believer (Missionary/Humanitarian).
11 57 Maxie Mcarthy refused an offer of inducements to betray Maxie Mcarthy's faith. Gain 6 enemies.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Continued as Believer (Missionary/Humanitarian).
12 63 Maxie Mcarthy faith is shaken.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 66 Maxie Mcarthy have been following false teachings!
14 66 Aging Crisis. Owe 20,000 for medical bills.
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