Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Scout (Explorer). |
2 |
29 |
Meda Commins survey an alien world. |
2 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
31 |
Attempted to change assignments. |
3 |
31 |
Switched to Scout (Courier) with previous rank. |
3 |
32 |
When dealing with an alien race, Meda Commins botch an opportunity to gather extra intelligence about them. |
3 |
32 |
Psychologically damaged by Meda Commins's time in the scouts. |
4 |
35 |
Continued as Scout (Courier). |
4 |
38 |
Good fortune |
5 |
39 |
Continued as Scout (Courier). |
5 |
40 |
Spend several years jumping from world to world in Meda Commins's scout ship. |
6 |
43 |
Continued as Scout (Courier). |
6 |
46 |
A new romantic starts. Gain an Ally. |
7 |
47 |
Continued as Scout (Courier). |
7 |
49 |
Gained a contact. |
8 |
51 |
Continued as Scout (Courier). |
8 |
55 |
A new romantic starts. Gain an Ally. |
8 |
55 |
Promoted to Scout (Courier) rank 2. |
9 |
55 |
Continued as Scout (Courier). |
9 |
57 |
Psychologically damaged by Meda Commins's time in the scouts. |
10 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
57 |
Retired at age 57. |
10 |
57 |
Retired. |
10 |
59 |
Moved to a new world. |
11 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
66 |
Gained a contact. |
13 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |