Retired Lieutenant Mertie McKinnon  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 69 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 7 (0)111817
Expressive, Always looks startled
 
Skills
Animals 0
Athletics (Endurance) 1
Deception 1
Drive 0
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 0
Leadership 1
Mechanic 0
Melee 0
Persuade 0
Pilot (Small Craft) 1
Recon 0
Stealth 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent16
Army Infantry Lieutenant1 / 02
Merchant Merchant Marine Crewman02
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Zetta Moody Rival 1 1 0 4 Kargol (F/30)
Ramona Grimaldi Ally 5 0 3 1 Cassilldan (F/17)
Ramona Grimaldi gains in power.
Alvah McCnaghty Contact 0 1 4 4 Cassilldan (M/13)
Glen McKenzie Contact 2 1 0 1 Dynchia, Imperium (M/31)
Joe Gibb Contact 3 2 1 3 Cassilldan (F/13)
Etha Spain Ally 2 0 1 0 Yilean (F/31)
Goldie Horton Ally 4 0 1 4 Cassilldan (F/31)
Goldie Horton gains in influence.
Taylor Bethune Enemy 0 2 2 0 Cassilldan (M/21)
Taylor Bethune is a questionable figure such as a criminal, pirate or disgraced noble.
Gerard Jennings Contact 1 2 0 1 Halka (M/17)
Ole Hotty Ally 2 0 0 0 Cassilldan (M/49)
Ole Hotty's influence is diminished.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Agent (Corporate Agent).
2 26 Gained a contact.
3 26 Continued as Agent (Corporate Agent).
3 29 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 30 Continued as Agent (Corporate Agent).
4 33 Established a network of contacts. Gain 3 contacts.
4 34 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
5 34 Continued as Agent (Corporate Agent).
5 36 Gained a contact.
5 38 Forced to muster out.
6 38 Became a Army (Infantry) with the new title Private.
6 42 A new romantic starts. Gain an Ally.
6 42 Commissioned in Army (Infantry) with the new title Lieutenant.
7 42 Continued as Army (Infantry).
7 43 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
8 43 Returned to Agent (Corporate Agent).
8 47 An investigation takes on a dangerous turn.
8 47 Hard times caused by a lack of interstellar trade costs Mertie McKinnon's job.
8 47 Forced to muster out.
9 47 Failed to qualify for Courier (Scout).
9 47 Submitted to the draft.
9 47 Became a Merchant (Merchant Marine) with the new title Crewman.
9 51 Given advanced training in a specialist field
10 51 Continued as Merchant (Merchant Marine).
10 54 A sudden war destroys Mertie McKinnon's trade routes and contacts, forcing Mertie McKinnon to flee that region of space.
10 54 Gain rebels as Enemy
11 54 Failed to qualify for Courier (Scout).
11 54 Became a Drifter (Scavenger).
11 55 Betrayed by a friend. One of Mertie McKinnon's Contacts or Allies betrays Mertie McKinnon, ending Mertie McKinnon's career. That Contact or Ally becomes a Rival or Enemy.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Retired at age 55.
12 55 Became a Believer (Holy Warrior) with the new title Hopeful.
12 57 Opponents of Mertie McKinnon's belief system ambush Mertie McKinnon.
12 57 Nearly killed. Owe 20,000 for medical bills.
13 57 Aging Crisis. Owe 30,000 for medical bills.
13 57 Retired.
13 59 Betrayal. Convert an Ally into a Rival or Enemy.
14 61 Aging Crisis. Owe 50,000 for medical bills.
14 65 Gained a contact.
15 65 Aging Crisis. Owe 50,000 for medical bills.
15 67 A new romantic starts. Gain an Ally.
16 69 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙