Retired Lance Corporal Molly Hislop  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 69 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 7 (0)111357
Traditional
 
Skills
Astrogation 1
Athletics (Strength) 1
Broker 0
Drive (Hovercraft) 1
Electronics 0
Gun Combat (Energy) 1
Mechanic 0
Persuade 0
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 01
Army Infantry Lance Corporal12
Believer Holy Warrior Hopeful02
Scout Surveyor 03
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Elna Connor Enemy 0 3 0 0 Darmine (F/64)
Ashley Ford Enemy 0 1 1 2 Darmine (F/71)
Tyler Turner Contact 1 1 2 2 Kargol (M/26)
Rose Harper Contact 0 1 1 0 Darmine (M/49)
Alyce Small Contact 2 0 2 5 Traltar (F/73)
Sebastian Cumming Contact 2 1 0 1 Darmine (M/55)
Delores Suchet Contact 2 1 1 1 Luriani (F/19)
Delores Suchet is a questionable figure such as a criminal, pirate or disgraced noble.
French Woods Enemy 0 5 2 0 Darmine (M/68)
Emmer Gibson Enemy 0 6 4 4 Irhadre (F/46)
Johanna McKinnon Enemy 0 3 1 1 Darmine (F/30)
Fitzhugh Hoddle Ally 1 0 0 0 Darmine (M/26)
Fitzhugh Hoddle's influence is diminished.
Tessie Bilton Ally 6 0 4 1 Halka (F/42)
reconciliation.
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 Molly Hislop's ship or starport is destroyed by criminals. Gain them as an Enemy.
2 19 Became a Army (Infantry) with the new title Private.
2 23 Given a special assignment or duty in Molly Hislop's unit.
2 23 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
3 23 Continued as Army (Infantry).
3 25 Severely injured. Fully recovered. Owe 7,500 for medical bills.
4 25 Became a Believer (Holy Warrior) with the new title Hopeful.
4 29 Opponents of Molly Hislop's belief system ambush Molly Hislop.
4 29 Severely injured. Fully recovered. Owe 5,000 for medical bills.
5 29 Failed to qualify for Infantry (Army).
5 29 Submitted to the draft.
5 29 Became a Scout (Surveyor).
5 30 Molly Hislop's scout ship is one of the first on the scene to rescue the survivors of a disaster but Molly Hislop fail to help. Gain an Enemy.
5 30 Molly Hislop's ship is damaged, and Molly Hislop have to hitch-hike Molly Hislop's way back across the stars to the nearest scout base.
5 30 Gain 5 Contacts. Gain 3 Enemies.
6 33 Continued as Scout (Surveyor).
6 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 37 Continued as Scout (Surveyor).
7 39 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 39 Returned to Believer (Holy Warrior).
8 40 Molly Hislop retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 43 Forced to muster out.
9 43 Aging Crisis. Owe 40,000 for medical bills.
9 43 Retired at age 43.
9 43 Retired.
9 44 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 47 Aging Crisis. Owe 20,000 for medical bills.
10 51 A romantic relationship ends badly. Gain a Rival or Enemy.
11 54 Good fortune.
12 55 Aging Crisis. Owe 20,000 for medical bills.
12 58 Moved to a new world.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 63 Moved to a new world.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 66 Birth or Death involving a family member or close friend.
15 67 Aging Crisis. Owe 20,000 for medical bills.
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