Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Imperial trade restrictions force Myrta McDermot out of business. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Soulhunter (Soulhunter Support) rank 1 with the new title Third Claw. |
4 |
27 |
Continued as Soulhunter (Soulhunter Support). |
4 |
28 |
Given a special assignment or duty on board Myrta McDermot's ship. |
4 |
31 |
Promoted to Soulhunter (Soulhunter Support) rank 2 with the new title Second Claw. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Soulhunter (Commando) with previous rank. |
5 |
34 |
Myrta McDermot is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
34 |
Switched to Merchant (Broker). |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
41 |
A sudden war destroys Myrta McDermot's trade routes and contacts, forcing Myrta McDermot to flee that region of space. |
7 |
41 |
Gain rebels as Enemy |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
44 |
Drafted into Marine Support |
8 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Became a Marine (Marine Support) with the new title Marine. |
9 |
47 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
10 |
47 |
Retired. |
10 |
49 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |