Retired Corporal Myrtie Horton  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 69 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 4 (-1)111574
Culpable, Veteran
 
Skills
Athletics 0
Broker 2
Carouse 0
Deception 1
Drive 0
Engineer (Power) 1
Explosives 1
Flyer 0
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 1
Melee (Grapple) 1
Profession (Freeloader) 0
Recon 3
Seafarer 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Corporal23
Believer Holy Warrior Hopeful02
Merchant Merchant Marine Senior Crewman14
Drifter Wanderer 02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Egbert Brewer Rival 1 1 6 4 Hanen (M/35)
Javier Egerton Rival 2 2 4 6 Solomani, Imperium (M/57)
Elise Donaldson Rival 0 1 0 1 Solomani, Imperium (F/62)
Relationship soured.
Pedro Palmer Rival 1 3 0 2 Solomani, Imperium (M/34)
Pedro Palmer gains in influence.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 21 Surrounded and outnumbered by the enemy, Myrtie Horton hold out until relief arrives.
1 22 Attempt at commissioned failed.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Cavalry).
2 26 Advanced training in a specialist field
2 26 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
3 26 Continued as Army (Cavalry).
3 29 Nearly killed.
4 29 Became a Believer (Holy Warrior) with the new title Hopeful.
4 30 Myrtie Horton come into conflict with a splinter group Myrtie Horton's own religion which maintains Myrtie Horton's version is the wrong one. Gain 1 Rivals.
5 30 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Embroiled in legal trouble.
6 34 Continued as Merchant (Merchant Marine).
6 36 Embroiled in legal trouble.
7 38 Continued as Merchant (Merchant Marine).
7 40 Risk Myrtie Horton's fortune on a possibility lucrative deal and win.
7 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 42 Continued as Merchant (Merchant Marine).
8 46 A romantic relationship ends badly. Gain a Rival or Enemy.
8 46 Forced to muster out.
9 46 Failed to qualify for Corporate (Citizen).
9 46 Became a Drifter (Wanderer).
9 48 Attacked by enemies and injured.
9 48 Nearly killed. Owe 40,000 for medical bills.
9 48 Gain Enemy if Myrtie Horton don't already have one.
10 50 Continued as Drifter (Wanderer).
10 51 Find valuable salvage.
10 54 Forced to muster out.
11 54 Returned to Believer (Holy Warrior).
11 57 Myrtie Horton have been following false teachings!
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Retired at age 57.
12 57 Retired.
12 58 Betrayal. Convert an Ally into a Rival or Enemy.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 64 Accused of a crime.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 69 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙