Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Advanced training in a specialist field |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
28 |
A mission goes disastrously wrong due to Nevaeh Hopkins's commander’s error or incompetence, but Nevaeh Hopkins survive. |
3 |
28 |
Report commander and gain an Enemy. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Marine (Star Marine) with previous rank. |
4 |
34 |
Advanced training in a specialist field |
4 |
34 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
4 |
34 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
35 |
A mission goes wrong; Nevaeh Hopkins and several others are captured and mistreated by the enemy. Gain Nevaeh Hopkins's jailer as an Enemy. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Nevaeh Hopkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
36 |
Failed to qualify for Surveyor (Scout). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
40 |
Nevaeh Hopkins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
40 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
40 |
Continued as Navy (Engineer/Gunner). |
8 |
41 |
During a battle, defeat or victory depends on Nevaeh Hopkins's actions. The ship suffers severe damage and Nevaeh Hopkins is blamed for the disaster. Nevaeh Hopkins is court - martialled and discharged. |
9 |
41 |
Failed to qualify for Free Trader (Merchant). |
9 |
41 |
Became a Drifter (Scavenger). |
9 |
45 |
Find valuable salvage. |
10 |
45 |
Continued as Drifter (Scavenger). |
10 |
46 |
Contact with Government. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Drifter (Scavenger). |
11 |
53 |
Nevaeh Hopkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Returned to Believer (Holy Warrior). |
12 |
57 |
Nevaeh Hopkins come into conflict with a splinter group Nevaeh Hopkins's own religion which maintains Nevaeh Hopkins's version is the wrong one. Gain 3 Rivals. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Retired. |
13 |
59 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |