Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Odessa Knight's scout ship is one of the first on the scene to rescue the survivors of a disaster but Odessa Knight fail to help. Gain an Enemy. |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Psychologically damaged by Odessa Knight's time in the scouts. |
3 |
25 |
Failed to qualify for Corporate Agent (Agent). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Rewarded for a successful mission. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Odessa Knight's work ends up coming home with Odessa Knight, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
38 |
Find an Alien Artifact. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Odessa Knight is chosen to represent Odessa Knight's faith in a vid show or other highly public forum. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Odessa Knight accepted an offer of inducements to betray Odessa Knight's faith. Gain 430,000 in cash. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
Victim of a crime. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
Birth or Death involving a family member or close friend. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |