Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Onie Moore's Contacts or Allies betrays Onie Moore, ending Onie Moore's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Onie Moore's Contacts or Allies betrays Onie Moore, ending Onie Moore's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Surveyor (Scout). |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
32 |
Onie Moore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Scientist (Scholar). |
6 |
32 |
Returned to Drifter (Scavenger). |
6 |
33 |
Onie Moore do not know what happened to Onie Moore. There is a gap in Onie Moore's memory. |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
36 |
Onie Moore is sent to a new community or parish to preach The Word among the poor. |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
37 |
Voluntarily left Missionary/Humanitarian |
8 |
37 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
38 |
time as a ruler or playboy gives Onie Moore a wide range of experiences. |
8 |
41 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
9 |
41 |
Voluntarily left Administrator |
9 |
41 |
Returned to Believer (Missionary/Humanitarian). |
9 |
45 |
Onie Moore is sent to a new community or parish to preach The Word among the poor. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Onie Moore retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
50 |
Onie Moore come into conflict with a splinter group Onie Moore's own religion which maintains Onie Moore's version is the wrong one. Gain 1 Rivals. |
11 |
53 |
Forced to muster out. |
12 |
53 |
Entered Merchant Academy with the Business curriculum. |
12 |
55 |
Join a social movement. |
12 |
57 |
Graduated with honors. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Became a Merchant (Broker). |
13 |
57 |
Promoted to Merchant (Broker) rank 1. |
13 |
57 |
Promoted to Merchant (Broker) rank 2. |
13 |
60 |
A sudden war destroys Onie Moore's trade routes and contacts, forcing Onie Moore to flee that region of space. |
13 |
60 |
Gain rebels as Enemy |
13 |
61 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Continued as Merchant (Broker). |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Promoted to Merchant (Broker) rank 4. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Continued as Merchant (Broker). |
15 |
66 |
Make an unexpected connection outside Onie Moore's normal circles. Gain a Contact. |
15 |
69 |
Promoted to Merchant (Broker) rank 5. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |