Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Assigned to a peacekeeping role. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
23 |
Nearly killed. |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
28 |
Pattie Hunt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
29 |
Pattie Hunt do not know what happened to Pattie Hunt. There is a gap in Pattie Hunt's memory. |
6 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
31 |
A good deal ensures Pattie Hunt is living the high life for a few years. |
6 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
33 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
37 |
Continued as Merchant (Merchant Marine). |
8 |
40 |
Scarred. Owe 1,250 for medical bills. |
9 |
40 |
Switched to Drifter (Barbarian). |
9 |
42 |
Pattie Hunt do not know what happened to Pattie Hunt. There is a gap in Pattie Hunt's memory. |
10 |
42 |
Failed to qualify for Merchant Academy. |
10 |
42 |
Returned to Drifter (Wanderer). |
10 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
46 |
Pattie Hunt is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
47 |
Retired at age 47. |
12 |
47 |
Continued as Believer (Missionary/Humanitarian). |
12 |
49 |
Pattie Hunt retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
51 |
Continued as Believer (Missionary/Humanitarian). |
13 |
54 |
Pattie Hunt come into conflict with a splinter group Pattie Hunt's own religion which maintains Pattie Hunt's version is the wrong one. Gain 2 Rivals. |
13 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
55 |
Continued as Believer (Missionary/Humanitarian). |
14 |
58 |
Pattie Hunt is sent to a new community or parish to preach The Word among the poor. |
14 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
15 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
59 |
Continued as Believer (Missionary/Humanitarian). |
15 |
63 |
Pattie Hunt is sent to a new community or parish to preach The Word among the poor. |
16 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
63 |
Voluntarily left Missionary/Humanitarian |
16 |
63 |
Retired. |
16 |
64 |
Victim of a crime. |
17 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |