Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Pinkie Connell join a gambling circle on board. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Refuse to abuse Pinkie Connell's position for profit. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
28 |
Pinkie Connell is chosen to represent Pinkie Connell's faith in a vid show or other highly public forum. |
3 |
30 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
30 |
Continued as Believer (Holy Warrior). |
4 |
31 |
Opponents of Pinkie Connell's belief system ambush Pinkie Connell. |
4 |
31 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
31 |
Failed to qualify for Corporate (Citizen). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
33 |
Pinkie Connell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
34 |
Pinkie Connell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Returned to Believer (Holy Warrior). |
7 |
38 |
Pinkie Connell faith enjoys an explosion of popularity largely thanks to Pinkie Connell's efforts. |
7 |
38 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
38 |
Voluntarily left Holy Warrior |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
42 |
Pinkie Connell do not know what happened to Pinkie Connell. There is a gap in Pinkie Connell's memory. |
9 |
42 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
44 |
Become deeply involved in politics on Pinkie Connell's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
46 |
Promoted to Noble (Dilettante) rank 1. |
10 |
46 |
Continued as Noble (Dilettante). |
10 |
48 |
Become deeply involved in politics on Pinkie Connell's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
50 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
11 |
50 |
Continued as Noble (Dilettante). |
11 |
51 |
Pinkie Connell manipulate and charm Pinkie Connell's way through high society. Gain a Rival and an Ally. |
11 |
54 |
Promoted to Noble (Dilettante) rank 3. |
12 |
54 |
Continued as Noble (Dilettante). |
12 |
56 |
time as a ruler or playboy gives Pinkie Connell a wide range of experiences. |
12 |
58 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Continued as Noble (Dilettante). |
13 |
61 |
time as a ruler or playboy gives Pinkie Connell a wide range of experiences. |
13 |
62 |
Promoted to Noble (Dilettante) rank 5. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Continued as Noble (Dilettante). |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Promoted to Noble (Dilettante) rank 6 with the new title Scoundrel. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |