Retired Captain Sudie Grant  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Answerin 69 F 1 (-2) 3 (-1) 1 (-2) 11 (1) 12 (2) 5 (-1)7 (0)131BC5
Small-Minded, Unkind
 
Skills
Admin 2
Advocate 0
Astrogation 1
Athletics 0
Broker 3
Deception 0
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Life Support) 2
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 2
Melee 0
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Stealth 0
Steward 1
Streetwise 1
Survival 0
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain68
Drifter Wanderer 01
Drifter Barbarian 01
Psion Wild Talent 01
Merchant Broker 11
Marine Ground Assault Marine01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Nova Walters Enemy 0 6 1 3 Libert (F/30)
Irma Monaghan Rival 0 1 2 0 Answerin (F/15)
Sidney Philpot Enemy 0 4 1 1 Answerin (F/30)
Tiffany Rutter Contact 2 1 2 1 Answerin (F/21)
Tiffany Rutter's influence is diminished.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 A sudden war destroys Sudie Grant's trade routes and contacts, forcing Sudie Grant to flee that region of space.
1 19 Gain rebels as Enemy
2 19 Became a Drifter (Wanderer).
2 21 Sudie Grant run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 21 Failed to qualify for University.
3 21 Switched to Drifter (Barbarian).
3 22 Encounter a Psionic institute.
3 22 Tested for psionic powers
4 25 Became a Psion (Wild Talent).
4 29 Injured. Fully recovered. Owe 5,000 for medical bills.
5 29 Entered Merchant Academy with the Business curriculum.
5 30 Expand the field of Streetwise, but gain a Rival in Sudie Grant's former tutor.
5 33 Graduated.
6 33 Switched to Merchant (Broker).
6 33 Promoted to Merchant (Broker) rank 1.
6 35 A series of bad deals and decisions force Sudie Grant into bankruptcy. Sudie Grant salvages what Sudie Grant can.
7 35 Failed to qualify for Worker (Citizen).
7 35 Submitted to the draft.
7 35 Became a Marine (Ground Assault) with the new title Marine.
7 39 Severely injured. Fully recovered. Owe 6,250 for medical bills.
8 39 Returned to Merchant (Merchant Marine).
8 42 Given advanced training in a specialist field
8 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 43 Continued as Merchant (Merchant Marine).
9 44 Moved to a new world.
9 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 47 Aging Crisis. Owe 50,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Merchant (Merchant Marine).
10 51 Sudie Grant's business or ship thrives.
10 51 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Continued as Merchant (Merchant Marine).
11 54 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
11 55 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Continued as Merchant (Merchant Marine).
12 57 Given advanced training in a specialist field
12 59 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Continued as Merchant (Merchant Marine).
13 61 Given advanced training in a specialist field
13 63 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 63 Continued as Merchant (Merchant Marine).
14 67 Make an unexpected connection outside Sudie Grant's normal circles. Gain a Contact.
14 67 Forced to muster out.
15 67 Aging Crisis. Owe 50,000 for medical bills.
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