Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Susie Paterson rise to a position of power in Susie Paterson's colony or corporation. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Advanced training in a specialist field |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Assigned to a planet with a hostile or wild environment. |
3 |
30 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
31 |
Susie Paterson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Susie Paterson far from home. |
6 |
32 |
Failed to qualify for Worker (Citizen). |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
35 |
Attacked by enemies that Susie Paterson easily defeat. |
6 |
35 |
Gain Enemy if Susie Paterson don't already have one. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
40 |
Continued as Drifter (Scavenger). |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
46 |
Betrayed by a friend. One of Susie Paterson's Contacts or Allies betrays Susie Paterson, ending Susie Paterson's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Susie Paterson faith is shaken. |
11 |
50 |
Voluntarily left Holy Warrior |
11 |
50 |
Returned to Drifter (Scavenger). |
11 |
53 |
Betrayed by a friend. One of Susie Paterson's Contacts or Allies betrays Susie Paterson, ending Susie Paterson's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
53 |
Returned to Believer (Holy Warrior). |
12 |
57 |
Susie Paterson secretly provide religious rites for a dying leader or noble, although they do not share Susie Paterson's faith. Gain an Ally in the family and a Rival who disagrees with Susie Paterson's choice. |
12 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
57 |
Continued as Believer (Holy Warrior). |
13 |
58 |
Susie Paterson faith is shaken. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Retired at age 61. |
14 |
61 |
Continued as Believer (Holy Warrior). |
14 |
63 |
Opponents of Susie Paterson's belief system ambush Susie Paterson. |
14 |
63 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
63 |
Retired. |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |