Retired Initiate Velma Dunn  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 69 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 6 (0)111576
Steadfast, Faith in others
 
Skills
Admin 0
Athletics 0
Broker 1
Deception 1
Drive 0
Electronics (Computers) 1
Flyer (Grav) 1
Gun Combat 0
Language (Oynprith (Droyne)) 1
Persuade 1
Recon 0
Science (Social Sciences/Belief) 2
Stealth 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Agent Law Enforcement Corporal12
Merchant Broker 25
Believer Mainstream Believer Initiate12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Donna Clarke Contact 1 0 2 1 Answerin (F/32)
Relationship becomes more moderate.
Rose Bowditch Contact 1 1 4 0 Darmine (F/44)
Isabel Rice Contact 1 1 3 0 Darmine (F/25)
Isabel Rice is out of contact doing something interesting but not suspicious.
Robert Fitzgerald Enemy 0 1 1 5 Halka (F/59)
Robert Fitzgerald fell on hard times.
Icy Fallow Enemy 0 2 2 1 Cassilldan (F/27)
Icy Fallow is missing under suspicious circumstances.
Jennifer McKinnon Ally 3 0 0 5 Swanfeh (F/52)
Noah Finnerty Rival 2 0 0 4 Darmine (M/41)
Relationship becomes more moderate.
Horace Hawdon Ally 3 0 2 6 Tezcat (M/12)
Horace Hawdon is particularly unusual, such as an artificial intelligence or very alien being.
Horace Hawdon gains in power and influence.
Horace Hawdon is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 21 Scarred. Fully recovered. Owe 10,000 for medical bills.
2 21 Failed to qualify for Cavalry (Army).
2 21 Submitted to the draft.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 Established a network of contacts. Gain 2 contacts.
2 25 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 25 Continued as Agent (Law Enforcement).
3 26 Nearly killed.
4 26 Became a Merchant (Broker).
4 27 Make an unexpected connection outside Velma Dunn's normal circles. Gain a Contact.
5 30 Continued as Merchant (Broker).
5 32 Given advanced training in a specialist field
6 34 Continued as Merchant (Broker).
6 36 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6 38 Promoted to Merchant (Broker) rank 1.
7 38 Continued as Merchant (Broker).
7 40 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 42 Promoted to Merchant (Broker) rank 2.
8 42 Continued as Merchant (Broker).
8 45 Embroiled in legal trouble.
8 46 Forced to muster out.
9 46 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 47 Velma Dunn secretly provide religious rites for a dying leader or noble, although they do not share Velma Dunn's faith. Gain an Ally in the family and a Rival who disagrees with Velma Dunn's choice.
9 50 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Believer (Mainstream Believer).
10 52 Velma Dunn accepted an offer of inducements to betray Velma Dunn's faith. Gain 700,000 in cash.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Retired.
11 56 Contact with Government.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 59 Good fortune.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 66 A new romantic starts. Gain an Ally.
14 66 Aging Crisis. Owe 40,000 for medical bills.
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