Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Vertie Sweet's ship is damaged, and Vertie Sweet have to hitch-hike Vertie Sweet's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
28 |
Lost eye or limb. Fully recovered. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
Refuse to abuse Vertie Sweet's position for profit. |
4 |
34 |
Forced to continue current assignment |
4 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
Vessel participates in a diplomatic mission. |
5 |
36 |
Gain a contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Betrayed by a friend. One of Vertie Sweet's Contacts or Allies betrays Vertie Sweet, ending Vertie Sweet's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Failed to qualify for Performer (Entertainer). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
43 |
Injured. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Vertie Sweet refused an offer of inducements to betray Vertie Sweet's faith. Gain 1 enemies. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Vertie Sweet retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Vertie Sweet aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
54 |
Switched to Drifter (Wanderer). |
11 |
56 |
Find valuable salvage. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
61 |
Vertie Sweet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
62 |
A notable academic consults with Vertie Sweet about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Voluntarily left Mainstream Believer |
14 |
65 |
Retired. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |