Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Vida Reid learn something Vida Reid should not have – a corporate secret, a political scandal – which Vida Reid can profit from illegally. |
3 |
28 |
Gain a criminal contact. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
Political upheaval strikes Vida Reid's homeworld, and Vida Reid is caught up in the revolution. |
5 |
38 |
Promoted to Citizen (Colonist) rank 5. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
40 |
Vida Reid learn something Vida Reid should not have – a corporate secret, a political scandal – which Vida Reid can profit from illegally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Army Support (Army). |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
45 |
Vida Reid do not know what happened to Vida Reid. There is a gap in Vida Reid's memory. |
8 |
45 |
Became a Rogue (Thief). |
8 |
49 |
Involved in the planning of an impressive heist. |
9 |
49 |
Attempted to change assignments. |
9 |
49 |
Failed to qualify for Pirate (Rogue). |
9 |
49 |
Continued as Rogue (Thief). |
9 |
50 |
A police detective or rival criminal forces Vida Reid to flee and vows to hunt Vida Reid down. Gain an Enemy. |
10 |
50 |
Failed to qualify for Artist (Entertainer). |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
A good deal ensures Vida Reid is living the high life for a few years. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
A sudden war destroys Vida Reid's trade routes and contacts, forcing Vida Reid to flee that region of space. |
12 |
60 |
Gain rebels as Enemy |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
64 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Vida Reid is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
68 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |