Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Vinnie Staff's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Vinnie Staff's ship is damaged, and Vinnie Staff have to hitch-hike Vinnie Staff's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
23 |
Became a Citizen (Worker). |
3 |
24 |
Vinnie Staff learn something Vinnie Staff should not have – a corporate secret, a political scandal – which Vinnie Staff can profit from illegally. |
3 |
27 |
Promoted to Citizen (Worker) rank 1. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
28 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
31 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
31 |
Voluntarily left Worker |
5 |
31 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
35 |
A family scandal forces Vinnie Staff out of Vinnie Staff's position. |
5 |
35 |
Promoted to Noble (Dilettante) rank 1. |
6 |
35 |
Continued as Noble (Dilettante). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
7 |
39 |
Continued as Noble (Dilettante). |
7 |
43 |
Become deeply involved in politics on Vinnie Staff's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
43 |
Promoted to Noble (Dilettante) rank 3. |
8 |
43 |
Continued as Noble (Dilettante). |
8 |
44 |
Refused a challenge to a duel for Vinnie Staff's honour and standing. |
8 |
47 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
9 |
47 |
Continued as Noble (Dilettante). |
9 |
51 |
Refused a challenge to a duel for Vinnie Staff's honour and standing. |
9 |
51 |
Forced to continue current assignment. |
9 |
51 |
Promoted to Noble (Dilettante) rank 5. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Noble (Dilettante). |
10 |
52 |
Vinnie Staff manipulate and charm Vinnie Staff's way through high society. Gain a Rival and an Ally. |
10 |
55 |
Promoted to Noble (Dilettante) rank 6 with the new title Scoundrel. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Continued as Noble (Dilettante). |
11 |
56 |
Vinnie Staff manipulate and charm Vinnie Staff's way through high society. Gain a Rival and an Ally. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
61 |
Vinnie Staff refuse to secretly provide religious rites for a dying leader or noble, because they do not share Vinnie Staff's faith. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Continued as Believer (Holy Warrior). |
13 |
64 |
Vinnie Staff come into conflict with a splinter group Vinnie Staff's own religion which maintains Vinnie Staff's version is the wrong one. Gain 2 Rivals. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Retired. |
14 |
67 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |