Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Betrayed by a friend. One of Vira McDonaugh's Contacts or Allies betrays Vira McDonaugh, ending Vira McDonaugh's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Vira McDonaugh's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Attempted a risky adventure and was injured. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Vira McDonaugh do not know what happened to Vira McDonaugh. There is a gap in Vira McDonaugh's memory. |
6 |
36 |
Failed to qualify for Law Enforcement (Agent). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Embroiled in legal trouble. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Imperial trade restrictions force Vira McDonaugh out of business. |
10 |
50 |
Became a Entertainer (Journalist). |
10 |
54 |
Vira McDonaugh is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
56 |
Vira McDonaugh refused an offer of inducements to betray Vira McDonaugh's faith. Gain 5 enemies. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Vira McDonaugh secretly provide religious rites for a dying leader or noble, although they do not share Vira McDonaugh's faith. Gain an Ally in the family and a Rival who disagrees with Vira McDonaugh's choice. |
12 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |