Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Spent the college years partying. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
28 |
Wapa-bap E-a do not know what happened to Wapa-bap E-a. There is a gap in Wapa-bap E-a's memory. |
3 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
32 |
Continued as Merchant (Merchant Marine). |
4 |
36 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
36 |
Continued as Merchant (Merchant Marine). |
5 |
39 |
Make an unexpected connection outside Wapa-bap E-a's normal circles. Gain a Contact. |
6 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
40 |
Retired at age 40. |
6 |
40 |
Continued as Merchant (Merchant Marine). |
6 |
44 |
Forced to muster out. |
7 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
44 |
Retired. |
7 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
62 |
Gained a contact. |
12 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
68 |
Good fortune. |
13 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |