Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Entered University. |
2 |
25 |
Study Science (Social Sciences/Psychology) as a hobby. |
2 |
25 |
Graduated with honors. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Willie McGuire's Contacts or Allies betrays Willie McGuire, ending Willie McGuire's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Navy (Flight) with the new title Crewman. |
4 |
30 |
Vessel participates in a notable military engagement. |
4 |
33 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Flight). |
5 |
36 |
Willie McGuire foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
37 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
37 |
Continued as Navy (Flight). |
6 |
38 |
Commanding officer takes an interest in Willie McGuire's career. |
6 |
41 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
7 |
41 |
Continued as Navy (Flight). |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
44 |
Became a Scout (Surveyor). |
8 |
45 |
Willie McGuire's scout ship is one of the first on the scene to rescue the survivors of a disaster but Willie McGuire fail to help. Gain an Enemy. |
8 |
45 |
Psychologically damaged by Willie McGuire's time in the scouts. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Switched to Scout (Courier) with previous rank. |
9 |
50 |
When dealing with an alien race, Willie McGuire botch an opportunity to gather extra intelligence about them. |
9 |
50 |
Nearly killed. Owe 40,000 for medical bills. |
9 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
52 |
Continued as Scout (Courier). |
10 |
56 |
Willie McGuire discover a world, item or information of worth to the Imperium. |
10 |
56 |
Promoted to Scout (Courier) rank 2. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Scout (Courier). |
11 |
58 |
Willie McGuire's scout ship is one of the first on the scene to rescue the survivors of a disaster but Willie McGuire fail to help. Gain an Enemy. |
11 |
58 |
Psychologically damaged by Willie McGuire's time in the scouts. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Attempted to change assignments. |
12 |
60 |
Failed to qualify for Surveyor (Scout). |
12 |
60 |
Continued as Scout (Courier). |
12 |
63 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
67 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
13 |
67 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |