Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Find Ancient Technology. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Find Ancient Technology. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Encounter a Psionic institute. |
4 |
33 |
Tested for psionic powers |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
37 |
Gain a contact outside of normal circles. |
6 |
38 |
Continued as Psion (Psi-Warrrior). |
6 |
41 |
An anti-psi cult or gang attempts to expose or attack Yae Ilhi. |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of Yae Ilhi's Contacts or Allies betrays Yae Ilhi, ending Yae Ilhi's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Citizen (Corporate). |
8 |
47 |
Yae Ilhi is rewarded for Yae Ilhi's diligence or cunning. |
8 |
47 |
Promoted to Citizen (Corporate) rank 1. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
50 |
Yae Ilhi's business expands, Yae Ilhi's corporation grows, or the colony thrives. |
9 |
51 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
51 |
Continued as Citizen (Corporate). |
10 |
53 |
Political upheaval strikes Yae Ilhi's homeworld, and Yae Ilhi is caught up in the revolution. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Citizen (Corporate). |
11 |
56 |
Hard times caused by a lack of interstellar trade costs Yae Ilhi Yae Ilhi's job. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
58 |
Yae Ilhi is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Birth or Death involving a family member or close friend. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |