Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Suffered a deep tragedy. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Advanced training in a specialist field. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
A revolution, attack or other unusual event throws Zetta Egerton's life into chaos, forcing Zetta Egerton to leave the planet. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Became a Entertainer (Performer). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
5 |
37 |
Promoted to Entertainer (Performer) rank 1. |
6 |
37 |
Voluntarily left Performer |
6 |
37 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
38 |
Vessel participates in a notable military engagement. |
6 |
41 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
42 |
Commanding officer takes an interest in Zetta Egerton's career. |
7 |
45 |
Forced to continue current assignment |
7 |
45 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
45 |
Continued as Navy (Line/Crew). |
8 |
49 |
Advanced training in a specialist field. |
8 |
49 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
9 |
49 |
Continued as Navy (Line/Crew). |
9 |
51 |
Zetta Egerton join a gambling circle on board. |
9 |
53 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Voluntarily left Line/Crew |
10 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
56 |
Zetta Egerton retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Continued as Believer (Mainstream Believer). |
11 |
59 |
Zetta Egerton is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Continued as Believer (Mainstream Believer). |
12 |
64 |
Zetta Egerton secretly provide religious rites for a dying leader or noble, although they do not share Zetta Egerton's faith. Gain an Ally in the family and a Rival who disagrees with Zetta Egerton's choice. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Continued as Believer (Mainstream Believer). |
13 |
69 |
A notable academic consults with Zetta Egerton about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |