Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Established a network of contacts. Gain 3 contacts. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Zettie Welch's work ends up coming home with Zettie Welch, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
32 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
32 |
Continued as Entertainer (Journalist). |
5 |
33 |
Public opinion turns on Zettie Welch. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Zettie Welch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
37 |
Failed to qualify for Artist (Entertainer). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Army (Cavalry) with the new title Private. |
7 |
39 |
Thrown into a brutal ground war |
7 |
41 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
7 |
41 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
8 |
41 |
Continued as Army (Cavalry). |
8 |
44 |
Thrown into a brutal ground war |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
45 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Failed to qualify for Army Support (Army). |
9 |
45 |
Continued as Army (Cavalry). |
9 |
48 |
Unit is slaughtered in a disastrous battle, for which Zettie Welch blame Zettie Welch's commander. Gain commander as Enemy. |
9 |
49 |
Promoted to Army (Cavalry) officer rank 4 with the new title Lieutenant Colonel. |
10 |
49 |
Continued as Army (Cavalry). |
10 |
52 |
Given a special assignment or duty in Zettie Welch's unit. |
10 |
53 |
Promoted to Army (Cavalry) officer rank 5 with the new title Colonel. |
11 |
53 |
Continued as Army (Cavalry). |
11 |
55 |
Thrown into a brutal ground war |
11 |
55 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
11 |
57 |
Promoted to Army (Cavalry) officer rank 6 with the new title General. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Army (Cavalry). |
12 |
59 |
Advanced training in a specialist field |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Returned to Believer (Missionary/Humanitarian). |
13 |
63 |
Zettie Welch faith is shaken. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Zettie Welch secretly provide religious rites for a dying leader or noble, although they do not share Zettie Welch's faith. Gain an Ally in the family and a Rival who disagrees with Zettie Welch's choice. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |