Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Entertainer (Artist). |
3 |
27 |
Works is especially well received and popular, making A-op Sabp a minor celebrity |
4 |
28 |
Continued as Entertainer (Artist). |
4 |
31 |
Gain a patron in the arts. Gain an Ally |
4 |
32 |
Promoted to Entertainer (Artist) rank 1. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
35 |
Refused to criticise a questionable political leader on A-op Sabp's homeworld. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of A-op Sabp's Contacts or Allies betrays A-op Sabp, ending A-op Sabp's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
A-op Sabp secretly provide religious rites for a dying leader or noble, although they do not share A-op Sabp's faith. Gain an Ally in the family and a Rival who disagrees with A-op Sabp's choice. |
7 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
45 |
A-op Sabp faith is shaken. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
48 |
A-op Sabp faith is shaken. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Continued as Believer (Holy Warrior). |
10 |
53 |
A-op Sabp faith is shaken. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Continued as Believer (Holy Warrior). |
11 |
54 |
A-op Sabp aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Became a Citizen (Corporate). |
12 |
58 |
A-op Sabp's business expands, A-op Sabp's corporation grows, or the colony thrives. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Continued as Citizen (Corporate). |
13 |
61 |
A-op Sabp learn something A-op Sabp should not have – a corporate secret, a political scandal – which A-op Sabp can profit from illegally. |
13 |
61 |
Gain a criminal contact. |
13 |
62 |
Promoted to Citizen (Corporate) rank 1. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Continued as Citizen (Corporate). |
14 |
64 |
A-op Sabp's business expands, A-op Sabp's corporation grows, or the colony thrives. |
14 |
66 |
Forced to muster out. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Returned to Believer (Holy Warrior). |
15 |
67 |
A-op Sabp is caught in the periphery of a scandal. |
15 |
67 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |