Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Expand the field of Melee (Unarmed), but gain a Rival in Althea Stoker's former tutor. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Drafted into Courier |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Althea Stoker's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Good fortune |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Althea Stoker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Althea Stoker fail to help. Gain an Enemy. |
5 |
36 |
Althea Stoker have no idea what happened to Althea Stoker – they found Althea Stoker's ship drifting on the fringes of friendly space. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Althea Stoker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Althea Stoker fail to help. Gain an Enemy. |
6 |
42 |
Althea Stoker have no idea what happened to Althea Stoker – they found Althea Stoker's ship drifting on the fringes of friendly space. |
7 |
42 |
Continued as Scout (Courier). |
7 |
43 |
Serve as the courier for an important message from the Imperium. |
7 |
46 |
Promoted to Scout (Courier) rank 2. |
8 |
46 |
Continued as Scout (Courier). |
8 |
48 |
Good fortune |
9 |
50 |
Continued as Scout (Courier). |
9 |
53 |
Perform an exemplary service for the scouts. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Failed to qualify for Field Researcher (Scholar). |
10 |
54 |
Submitted to the draft. |
10 |
54 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
57 |
Althea Stoker's work ends up coming home with Althea Stoker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
61 |
Althea Stoker have been following false teachings! |
12 |
61 |
Failed to qualify for Merchant Marine (Merchant). |
12 |
61 |
Switched to Drifter (Scavenger). |
12 |
63 |
Althea Stoker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Retired. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |