Retired Project Worker Annabell Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 70 F 1 (-2) 3 (-1) 1 (-2) 5 (-1) 3 (-1) 3 (-1)131533
Always has flaky skin, Good
 
Skills
Athletics 0
Carouse 1
Electronics 0
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 2
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Persuade 1
Pilot 0
Profession (Worker/Religion) 2
Recon 1
Steward 0
Streetwise 0
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Drifter Scavenger 25
Merchant Merchant Marine Senior Crewman12
Believer Missionary/Humanitarian Project Worker13
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Gust Anderson Rival 1 2 2 4 Kargol (M/20)
Twila Greerson Enemy 0 4 0 1 Kargol (F/42)
Ole Fitget Ally 3 1 0 0 Kargol (M/38)
Ole Fitget was ruined by misfortune caused by the character.
Lucian Coleman Enemy 0 4 1 0 Kargol (M/42)
Ramon Franklin Ally 1 0 0 1 Kargol (M/14)
 
Term Age History
1 18 Failed to qualify for Physician (Scholar).
1 18 Submitted to the draft.
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 Annabell Weakman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 21 Failed to qualify for Pirate (Rogue).
2 21 Became a Drifter (Scavenger).
2 24 Attacked by enemies and injured.
2 24 Injured. Fully recovered. Owe 5,000 for medical bills.
2 24 Gain Enemy if Annabell Weakman don't already have one.
3 25 Continued as Drifter (Scavenger).
3 27 Attacked by enemies that Annabell Weakman easily defeat.
3 27 Gain Enemy if Annabell Weakman don't already have one.
3 29 Promoted to Drifter (Scavenger) rank 1.
4 29 Continued as Drifter (Scavenger).
4 33 Drafted into Merchant Marine
4 33 Promoted to Drifter (Scavenger) rank 2.
5 33 Became a Merchant (Merchant Marine).
5 35 Annabell Weakman's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 37 Continued as Merchant (Merchant Marine).
6 40 Severely injured. Fully recovered. Owe 12,500 for medical bills.
7 40 Failed to qualify for Pirate (Rogue).
7 40 Returned to Drifter (Scavenger).
7 42 Moved to a new world.
8 44 Continued as Drifter (Scavenger).
8 48 Annabell Weakman do not know what happened to Annabell Weakman. There is a gap in Annabell Weakman's memory.
9 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Annabell Weakman is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 52 Continued as Believer (Missionary/Humanitarian).
10 56 Annabell Weakman faith is shaken.
11 56 Continued as Believer (Missionary/Humanitarian).
11 59 Annabell Weakman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Retired.
12 61 Accused of a crime.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 67 Aging Crisis. Owe 30,000 for medical bills.
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