Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Antonette McMillan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Antonette McMillan fail to help. Gain an Enemy. |
1 |
22 |
Antonette McMillan's ship is damaged, and Antonette McMillan have to hitch-hike Antonette McMillan's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Antonette McMillan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Antonette McMillan fail to help. Gain an Enemy. |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Antonette McMillan's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Perform an exemplary service for the scouts. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scholar (Scientist). |
5 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Physician (Scholar). |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
42 |
Win a prestigious prize for Antonette McMillan's work. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Pirate (Rogue). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Navy (Flight) with the new title Crewman. |
7 |
43 |
During a battle, defeat or victory depends on Antonette McMillan's actions. Antonette McMillan actions lead to an honorabe discharge. |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
44 |
Attacked by enemies that Antonette McMillan easily defeat. |
8 |
44 |
Gain Enemy if Antonette McMillan don't already have one. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
48 |
Attempted a risky adventure and was sent to prison. |
9 |
51 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
10 |
51 |
Became a Prisoner (Fixer). |
10 |
53 |
Severely injured. Owe 20,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Prisoner (Fixer). |
11 |
56 |
Antonette McMillan is moved to a lower security prison. |
11 |
59 |
Promoted to Prisoner (Fixer) rank 1. |
11 |
59 |
Paroled from prison. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Antonette McMillan come into conflict with a splinter group Antonette McMillan's own religion which maintains Antonette McMillan's version is the wrong one. Gain 1 Rivals. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |