Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
26 |
Spend several years jumping from world to world in Apa-wak Fa-'s scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Find an Alien Artifact. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Apa-wak Fa- run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Switched to Scout (Explorer) with previous rank. |
7 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
38 |
Returned to Drifter (Wanderer). |
8 |
40 |
Find valuable salvage. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
43 |
Moved to a new world. |
9 |
46 |
Forced to muster out. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Became a Citizen (Corporate). |
10 |
47 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
50 |
Promoted to Citizen (Corporate) rank 1. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Continued as Citizen (Corporate). |
11 |
54 |
Apa-wak Fa-'s business expands, Apa-wak Fa-'s corporation grows, or the colony thrives. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Continued as Citizen (Corporate). |
12 |
55 |
Apa-wak Fa- gain experience in a technical field as a computer operator or surveyor. |
12 |
58 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Continued as Citizen (Corporate). |
13 |
62 |
Political upheaval strikes Apa-wak Fa-'s homeworld, and Apa-wak Fa- is caught up in the revolution. |
13 |
62 |
Forced to muster out. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
64 |
Apa-wak Fa- retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Continued as Believer (Missionary/Humanitarian). |
15 |
67 |
Apa-wak Fa- is chosen to represent Apa-wak Fa-'s faith in a vid show or other highly public forum. |
15 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |