Retired Captain Ara Hotty  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 70 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 4 (-1)111694
Conformist
 
Skills
Athletics 0
Broker 1
Drive (Hovercraft) 2
Electronics 0
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer (Airship) 1
Gambler 2
Gun Combat 0
Gunner 0
Mechanic 1
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Seafarer (Sails) 1
Stealth 0
Steward 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand11
Drifter Barbarian 13
Merchant Merchant Marine Captain76
Retired 03
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Uaghvaez Gnakszo Enemy 0 1 1 0 Vargr, Imperium (F/22)
Relationship becomes more intense. Rival becomes an enemy.
Van Donaldson Ally 2 0 6 4 Yilean (M/30)
Van Donaldson is missing under suspicious circumstances.
Van Donaldson has negatively life-changing event.
Van Donaldson gained power at the expense of a third party who now blames the character.
Levi Matson Ally 4 0 1 1 Tezcat (M/29)
Icie McNamara Ally 2 0 0 3 Tezcat (F/30)
Waverly Ornery Enemy 0 3 0 0 Zaris (M/49)
Waverly Ornery is diminished in both power and influence.
Ephriam Mcarthy Contact 3 0 5 1 Humaniti (M/37)
Relationship becomes more moderate.
Arka Gasma Duushiki Enemy 0 3 0 2 Vilani, Imperium (M/55)
Arka Gasma Duushiki belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Ara Hotty join a gambling circle on board.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Voluntarily left Line/Crew
2 22 Became a Drifter (Barbarian).
3 26 Continued as Drifter (Barbarian).
3 27 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 30 Forced to continue current assignment.
3 30 Promoted to Drifter (Barbarian) rank 1.
4 30 Continued as Drifter (Barbarian).
4 31 Injured. Fully recovered. Owe 2,500 for medical bills.
5 31 Entered Merchant Academy with the Shipboard curriculum.
5 33 Made lifelong friends. Gain 1 Allies.
5 35 Graduated with honors.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 35 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 35 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 36 Risk Ara Hotty's fortune on a possibility lucrative deal and win.
6 39 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 39 Continued as Merchant (Merchant Marine).
7 40 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 43 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 43 Aging Crisis. Owe 40,000 for medical bills.
8 43 Retired at age 43.
8 43 Continued as Merchant (Merchant Marine).
8 44 Embroiled in legal trouble.
8 47 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
9 47 Aging Crisis. Owe 60,000 for medical bills.
9 47 Continued as Merchant (Merchant Marine).
9 50 Befriend a useful ally in one sphere. Gain an Ally.
9 51 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Continued as Merchant (Merchant Marine).
10 53 Embroiled in legal trouble.
10 55 Promoted to Merchant (Merchant Marine) rank 7.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Continued as Merchant (Merchant Marine).
11 56 Ara Hotty's ship or starport is destroyed by criminals. Gain them as an Enemy.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired.
12 58 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 61 Gained a contact.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 66 Good fortune.
15 68 Aging Crisis. Owe 60,000 for medical bills.
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