Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A series of bad deals and decisions force Arianna Shea into bankruptcy. Arianna Shea salvages what Arianna Shea can. |
2 |
22 |
Became a Citizen (Worker). |
2 |
25 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Political upheaval strikes Arianna Shea's homeworld, and Arianna Shea is caught up in the revolution. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
32 |
Failed to qualify for Courier (Scout). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
36 |
Arianna Shea is ordered to take part in a black ops mission that goes against Arianna Shea's conscience. Gain the lone survivor as an Enemy. |
6 |
36 |
Became a Scholar (Field Researcher). |
6 |
40 |
Work leads to a considerable breakthrough. |
6 |
40 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
40 |
Voluntarily left Field Researcher |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
41 |
Betrayed by a friend. One of Arianna Shea's Contacts or Allies betrays Arianna Shea, ending Arianna Shea's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Returned to Merchant (Merchant Marine). |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Embroiled in legal trouble. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Retired. |
13 |
59 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |