Retired Master Chief Bell Jephcots  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 70 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 8 (0)111888
Tense
 
Skills
Advocate 1
Astrogation 0
Athletics 0
Drive 0
Electronics (Comms) 1
Engineer (Power) 1
Explosives 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Gunner (Capital) 2
Gunner (Turret) 1
Investigate 0
Language 0
Mechanic 2
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Science (Physical Sciences/Physics) 1
Seafarer 0
Stealth 1
Steward 1
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant22
Merchant Free Trader 22
Scout Surveyor Scout22
Navy Engineer/Gunner Master Chief67
 
Name Type Affinity Enmity Power Influence Species
Adline Heriot Ally 2 0 0 1 Ayansh'i (F/31)
Adline Heriot is a questionable figure such as a criminal, pirate or disgraced noble.
Crawford Suthmeer Enemy 0 6 3 4 Azhanti (M/37)
General Ede Contact 2 1 0 1 Ayansh'i (M/48)
Crystal Nicol Enemy 0 2 1 1 Ayansh'i (F/48)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Uncover a major conspiracy against Bell Jephcots's employers.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 25 A new romantic starts. Gain an Ally.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Voluntarily left Law Enforcement
3 26 Became a Merchant (Free Trader).
3 30 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3 30 Promoted to Merchant (Free Trader) rank 1.
4 30 Continued as Merchant (Free Trader).
4 32 Given advanced training in a specialist field
4 34 Promoted to Merchant (Free Trader) rank 2.
5 34 Voluntarily left Free Trader
5 34 Became a Scout (Surveyor).
5 35 Gained a contact.
5 38 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 38 Continued as Scout (Surveyor).
6 41 Bell Jephcots's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
6 42 Promoted to Scout (Surveyor) rank 2.
7 42 Failed to qualify for Corporate (Citizen).
7 42 Submitted to the draft.
7 42 Became a Navy (Engineer/Gunner) with the new title Crewman.
7 46 Vessel participates in a diplomatic mission.
7 46 Gain a contact.
8 46 Continued as Navy (Engineer/Gunner).
8 47 During a battle, defeat or victory depends on Bell Jephcots's actions. Bell Jephcots actions lead to an honorabe discharge.
8 50 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
9 50 Continued as Navy (Engineer/Gunner).
9 51 Vessel participates in a notable military engagement.
9 54 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
10 54 Continued as Navy (Engineer/Gunner).
10 57 Vessel participates in a notable military engagement.
10 58 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Navy (Engineer/Gunner).
11 61 Vessel participates in a notable military engagement.
11 62 Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Continued as Navy (Engineer/Gunner).
12 66 Bell Jephcots foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
12 66 Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 66 Continued as Navy (Engineer/Gunner).
13 69 Vessel participates in a diplomatic mission.
13 70 Promoted to Navy (Engineer/Gunner) rank 6 with the new title Master Chief.
14 70 Aging Crisis. Owe 60,000 for medical bills.
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