Retired 3rd Officer Berdie Payne  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 70 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 5 (-1)1115A5
Worships the devil, Varicose veins, Altruistic
 
Skills
Art (Creative) 0
Athletics 0
Deception 1
Electronics (Computers) 2
Engineer (Power) 2
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 3
Melee (Fencing) 1
Melee (Unarmed) 1
Persuade 0
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal12
Drifter Barbarian 01
Agent Corporate Agent Agent12
Drifter Wanderer 11
Merchant Merchant Marine 3rd Officer35
Believer Holy Warrior Hopeful03
 
Name Type Affinity Enmity Power Influence Species
Mario Reyes Contact 0 1 2 1 Tapazmal (M/32)
Mario Reyes is out of contact doing something interesting but not suspicious.
Otho Blakely Enemy 0 2 0 3 Tapazmal (M/21)
Otho Blakely is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 20 A mission goes disastrously wrong due to Berdie Payne's commander’s error or incompetence, but Berdie Payne survive.
1 20 Cover for the commander and gain an Ally.
1 22 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Marine Support (Marine).
2 22 Continued as Marine (Star Marine).
2 23 Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
3 23 Failed to qualify for Infantry (Army).
3 23 Became a Drifter (Barbarian).
3 25 Betrayed by a friend. One of Berdie Payne's Contacts or Allies betrays Berdie Payne, ending Berdie Payne's career. That Contact or Ally becomes a Rival or Enemy.
4 25 Became a Agent (Corporate Agent).
4 28 Berdie Payne went above and beyond the call of duty.
4 29 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
5 29 Continued as Agent (Corporate Agent).
5 33 Berdie Payne's work ends up coming home with Berdie Payne, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 33 Switched to Drifter (Wanderer).
6 37 Promoted to Drifter (Wanderer) rank 1.
7 37 Voluntarily left Wanderer
7 37 Became a Merchant (Merchant Marine) with the new title Crewman.
7 41 Make an unexpected connection outside Berdie Payne's normal circles. Gain a Contact.
7 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 41 Continued as Merchant (Merchant Marine).
8 42 Embroiled in legal trouble.
8 45 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 45 Continued as Merchant (Merchant Marine).
9 48 Find an Alien Artifact.
9 49 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 49 Continued as Merchant (Merchant Marine).
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Merchant (Merchant Marine).
11 57 Embroiled in legal trouble.
11 57 Forced to muster out.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Became a Believer (Holy Warrior) with the new title Hopeful.
12 60 Berdie Payne is caught in the periphery of a scandal.
12 60 Demoted to Believer (Holy Warrior) rank -1.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 61 Continued as Believer (Holy Warrior).
13 62 Berdie Payne retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 65 Promoted to Believer (Holy Warrior) rank 0.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 65 Continued as Believer (Holy Warrior).
14 69 Berdie Payne aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 69 Aging Crisis. Owe 60,000 for medical bills.
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