Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Callie Penn's business expands, Callie Penn's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Callie Penn's business expands, Callie Penn's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
28 |
Became a Entertainer (Performer). |
4 |
29 |
Moved to a new world. |
4 |
32 |
Promoted to Entertainer (Performer) rank 1. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
36 |
Public opinion turns on Callie Penn. |
6 |
36 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
40 |
Callie Penn make an alliance with a powerful and charismatic noble, who becomes an Ally. |
6 |
40 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
40 |
Continued as Noble (Diplomat). |
7 |
41 |
Inherit a gift from a rich relative. |
8 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Noble (Diplomat). |
8 |
47 |
Callie Penn reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Callie Penn sponge off Callie Penn's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
8 |
48 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Continued as Noble (Diplomat). |
9 |
51 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Callie Penn come into conflict with a splinter group Callie Penn's own religion which maintains Callie Penn's version is the wrong one. Gain 3 Rivals. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired. |
11 |
57 |
Contact with Government. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Spend time with an alien race. Gain a contact. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |