Retired Project Leader Carolina Williamson  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 70 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 5 (-1)111965
Rigid posture
 
Skills
Admin 1
Animals (Training) 1
Broker 1
Carouse 1
Diplomat 2
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Gambler 2
Jack-of-All-Trades 3
Leadership 1
Mechanic 0
Melee 0
Persuade 2
Pilot (Small Craft) 1
Science (Social Sciences/Belief) 2
Stealth 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 23
Drifter Barbarian 11
Citizen Colonist Settler34
Believer Missionary/Humanitarian Project Leader35
 
Name Type Affinity Enmity Power Influence Species
Rosia Martin Enemy 0 4 1 4 Humaniti (F/38)
Rosia Martin gains in power and influence.
Cecil Harper Rival 0 1 5 2 Azhanti (M/22)
Cecil Harper is in prison or otherwise trapped somewhere.
Ole Washington Ally 1 0 3 1 Pirian (M/46)
Ora Hicks Ally 2 0 3 0 Kargol (M/26)
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 Risk Carolina Williamson's fortune on a possibility lucrative deal and win.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 25 Embroiled in legal trouble.
2 26 Promoted to Merchant (Broker) rank 2.
3 26 Continued as Merchant (Broker).
3 29 A sudden war destroys Carolina Williamson's trade routes and contacts, forcing Carolina Williamson to flee that region of space.
3 29 Gain rebels as Enemy
4 29 Failed to qualify for Explorer (Scout).
4 29 Became a Drifter (Barbarian).
4 33 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 33 Promoted to Drifter (Barbarian) rank 1.
5 33 Voluntarily left Barbarian
5 33 Became a Citizen (Colonist).
5 34 Carolina Williamson gain experience in a technical field as a computer operator or surveyor.
5 37 Promoted to Citizen (Colonist) rank 1.
6 37 Continued as Citizen (Colonist).
6 41 Political upheaval strikes Carolina Williamson's homeworld, and Carolina Williamson is caught up in the revolution.
6 41 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 41 Continued as Citizen (Colonist).
7 45 Carolina Williamson is rewarded for Carolina Williamson's diligence or cunning.
7 45 Promoted to Citizen (Colonist) rank 3.
8 45 Continued as Citizen (Colonist).
8 46 Carolina Williamson learn something Carolina Williamson should not have – a corporate secret, a political scandal – which Carolina Williamson can profit from illegally.
8 49 Forced to muster out.
9 49 Aging Crisis. Owe 50,000 for medical bills.
9 49 Retired at age 49.
9 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 53 Carolina Williamson is caught in the periphery of a scandal.
9 53 Demoted to Believer (Missionary/Humanitarian) rank -1.
9 53 Promoted to Believer (Missionary/Humanitarian) rank 0.
10 53 Aging Crisis. Owe 10,000 for medical bills.
10 53 Continued as Believer (Missionary/Humanitarian).
10 55 Carolina Williamson is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 57 Aging Crisis. Owe 50,000 for medical bills.
11 57 Continued as Believer (Missionary/Humanitarian).
11 58 Someone more charismatic but less devout than Carolina Williamson has become Carolina Williamson's superior.
11 61 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 61 Continued as Believer (Missionary/Humanitarian).
12 64 A new romantic starts. Gain an Ally.
13 65 Aging Crisis. Owe 50,000 for medical bills.
13 65 Continued as Believer (Missionary/Humanitarian).
13 68 Someone more charismatic but less devout than Carolina Williamson has become Carolina Williamson's superior.
13 69 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
14 69 Aging Crisis. Owe 10,000 for medical bills.
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