Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Nearly killed. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
20 |
Cecil Jephcots is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
20 |
Switched to Drifter (Wanderer). |
3 |
23 |
Attacked by enemies and injured. |
3 |
23 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Gain Enemy if Cecil Jephcots don't already have one. |
3 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
27 |
Betrayed by a friend. One of Cecil Jephcots's Contacts or Allies betrays Cecil Jephcots, ending Cecil Jephcots's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
30 |
Political manoeuvrings usurp Cecil Jephcots's position. Gain a Rival. |
6 |
30 |
Switched to Drifter (Barbarian). |
6 |
34 |
Betrayed by a friend. One of Cecil Jephcots's Contacts or Allies betrays Cecil Jephcots, ending Cecil Jephcots's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
7 |
38 |
Political manoeuvrings usurp Cecil Jephcots's position. Gain a Rival. |
8 |
38 |
Returned to Drifter (Wanderer). |
8 |
42 |
Find valuable salvage. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
47 |
Birth or Death involving a family member or close friend. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Birth or Death involving a family member or close friend. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |